Area Movement Rule

Area Movement Rule

The Area Movement Rule wizard will create a rule that will generate an alarm and task a camera to follow a target if the target enters the selected area and if it matches the optional property check.

Contents



Configuring the Wizard

  1. Choose the Area Movement Rule type:

     

  2. Select a New Area (in green) or an existing Area (in white).

     

  3. Here a New Area has been selected. This will automatically create an area entitled “New Area” under the folder Areas in the configuration tree. The area can be edited and moved once the wizard has been completed.

     

  4. On the second page of the wizard, you can configure additional properties. None are selected by default, and if not configured at this point they can be added at a later date by editing the rule.

     

  5. On the third page of the wizard you can configure Set Break Allowance Properties. The default settings are displayed below:

     

  6. This is the resulting area movement rule: -

Nodes

Input

Track Sighting Input Rule Inputs | Track Sighting Input

Check

Classification Check Rule Checks | Classification Check

In this example, the target has been classified as All:

Area Check Rule Checks | Area Check

A check can be added if the target enters the specified area.

Links

Boolean Link: And Rule Checks | Boolean Link

In this example, And has been selected (by default). This means that each of the checks will need to be satisfied for the Actions to proceed.

Actions

Alarm Rule Actions | Alarm

This will sound an alarm if the Area is entered. The Priority and Severity of the ingress can also be configured; for example, in a highly sensitive area then you may want the highest threat level to be set. By default, the setting is a Medium Threat.

Camera Rule Actions | Camera

Selecting the Keep Following checkbox will set a camera to keep following the target after the condition clears.


PPI Example

This displays the default Area Movement Rule Area:

The area has been to cover part of a footpath:

A target approaches the Area.

The target enters the area and activates the alarm.

Video

Here is a short video showing how to create a simple Area Movement Rule:


Related Information

Safety is everything.